This project was an effort to further my skills within 3D procedural workflows. It is based around the generation of branching plants. 
With this project I wanted to create a desirable and believable fantasy of nature. Rather than sticking to purely natural plants, I created graphic and sculptural stems to the plants. This created strong contrast between cluster of leaves with glowing blubs and the strong curving shapes of the stems.
Sound played a crucial role in grounding the plant in a realistic environment.
Supporting Renders
Disciplines: 3D motion design, character animation, sound design, art direction.
Software: Blender 
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